The newly releasedFuriosahas the public blazing with Mad Max fever . Some are celebrating the occasion by rewatching 2015’sFury Road , if not all four flick . Others are thinking about what could ’ve been , particularly as it pertains to the 2015 Mad Max game from Just Cause Maker Avalanche Studios .
During a recent consultation withGaming Bibleat Cannes , franchise theater director George Miller talked about the game , which he is n’t too hot on . He was frank in bid it “ not as proficient as I wanted it to be . ” To him , it give out because the team had to “ give all our material ” to Avalanche instead of being need directly , and “ I ’m one of those people that i ’d rather not do something unless you’re able to do it at the eminent degree , or at least attempt to make it at the highest level . ”
George Miller give away he wants@HIDEO_KOJIMA_ENto make a Mad Max game🤯@Kojima_Hideopic.twitter.com/o8mDdSAkFs

Image: Avalanche Studios/WB Games
— GAMINGbible ( @gamingbible)May 20 , 2024
If he had his direction , another unrestrained Max game would happen , but one with Hideo Kojima at the helm . The Metal Gear Solid and Death Stranding creator has openly been a fan of Fury Road since it came out , and Miller call him the perfect guy wire to take on that endeavor . “ I ’ve just been speaking to him , ” the theater director tot . “ [ But ] he ’s bewilder so much fantastic hooey in his own header that I would never ask him . ” ( Kojima , for what it ’s deserving , see Furiosa at Cannes and telephone it a “ chef-d’oeuvre . ” )
Avalanche ’s Mad Max game launched months after the release of Fury Road , and is in fact set in between that and Beyond Thunderdome . The game beget substantial critique when it launch , but the big matter that did it in was releasing on September 1 , 2015 … aka , the same mean solar day as Metal Gear Solid quint : The Phantom Pain . When two clean great games go up against one another on the same day , there ’s typically a failure , and in this case , it was ol’ Max Rockatansky .

Here ’s where things get a little cloudy , though : place insane Max out on that date was apparently out of Avalanche ’s hands . Christofer Sundberg , who co - base the studio in 2003 , revealed on X that Warner Bros. would n’t shift when he suggest the game shift from its September 1 release . As a solution , “ they fault us for the defective sales and cancelled a bunch of amazing DLC that was just sit around there hold back to be released . ” To this Clarence Shepard Day Jr. , he admits that he does n’t know why WB was so adamant about it .
In the years since its exit , Mad Max has been looked back on fondly and reach a scrap of fad classic position . To day of the month , it ’s playable on both personal computer and consoles via back compatibility . peradventure with the dealership being the hot subject of the weekend , the secret plan will see a little more love life over the next few days .
Furiosa is in now in theaters .

[ viaPC Gamer ]
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